[INC] MIC Сборник
steam
Functions / Callbacks: (Функции и Коулбэки)
AddStaticIcon(Float:x,Float:y,Float:z,markertype,color);
AddStaticObject(model,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz);
CreateCheckpoint(Float:x,Float:y,Float:z,Float:size);
DestroyCheckpoint(checkpointid);
ShowCheckpointForPlayer(playerid,checkpointid);
HideCheckpointForPlayer(playerid,checkpointid);
ShowCheckpointForAll(checkpointid);
HideCheckpointForAll(checkpointid);
struct
Functions / Callbacks: (Функции и Коулбэки)
setDS(...);
getDS(tostring[],...);
isDS(...);
crash
(Функции и Коулбэки) - НЕТУ))
Позволяет вести логи вызовов функций и Коулбэков
callback
(Функции и Коулбэки)
OnPlayerUseTransfender(playerid,amountspent)
OnPlayerUsePaynSpray(playerid,amountspent)
OnPlayerEatFood(playerid,amountspent)
OnPlayerDrinkSprunk(playerid,amountspent)
OnPlayerUseAmmuNation(playerid,amountspent)
OnPlayerUseCasino(playerid,amountspent)
OnPlayerHackMoney(playerid,money)
Functions / Callbacks: (Функции и Коулбэки)
AddStaticIcon(Float:x,Float:y,Float:z,markertype,color);
AddStaticObject(model,Float:x,Float:y,Float:z,Float:rx,Float:ry,Float:rz);
CreateCheckpoint(Float:x,Float:y,Float:z,Float:size);
DestroyCheckpoint(checkpointid);
ShowCheckpointForPlayer(playerid,checkpointid);
HideCheckpointForPlayer(playerid,checkpointid);
ShowCheckpointForAll(checkpointid);
HideCheckpointForAll(checkpointid);
struct
Functions / Callbacks: (Функции и Коулбэки)
setDS(...);
getDS(tostring[],...);
isDS(...);
crash
(Функции и Коулбэки) - НЕТУ))
Позволяет вести логи вызовов функций и Коулбэков
callback
(Функции и Коулбэки)
OnPlayerUseTransfender(playerid,amountspent)
OnPlayerUsePaynSpray(playerid,amountspent)
OnPlayerEatFood(playerid,amountspent)
OnPlayerDrinkSprunk(playerid,amountspent)
OnPlayerUseAmmuNation(playerid,amountspent)
OnPlayerUseCasino(playerid,amountspent)
OnPlayerHackMoney(playerid,money)